//These functions print the lanes 
//Include constant when calling leval.

# define SPEED_LV1      2110
# define SPEED_LV2
# define SPEED_LV3
# define SPEED_LV4
# define SPEED_LV5

void drawLanesEasy(int laneSpeed, WINDOW *wnd);         //3 lanes
void drawLanesMedium(int laneSpeed, WINDOW *wnd);       //4 lanes
void drawLanesHard(int laneSpeed, WINDOW *wnd);         //5 lanes
        //fast laneSpeed = 10
        //fastish laneSpeed = 110
        //Medium  laneSpeed = 11000
        //Debug speed laneSpeed = 500000

